Saturday, 16 June 2018

Final Project - Complete

Game File

https://drive.google.com/file/d/1yA0lWALPS3TBrBv5BS262jzfp2v1QeRh/view?usp=sharing

List of tutorials/assets

  • https://www.youtube.com/watch?v=LgAB5JIkYyE&t=358s
  • https://www.youtube.com/watch?v=Tnt-MMAkXDk&t=428s
  • https://www.bfxr.net/
Paragraph

At first, I was planning a 2D shooting game similar to Asteroids, but the theme of it is full of neon colors, and enemies spawning at the top and the end of the game is fighting the boss. And another idea came to mind was a 2 player game. Player 1 using w,a,s,d,x for controls, player 2 using left, right, up, down for controls. And behind them are 2 planets, earth, an alien planet. Both have to protect the planet. Whoever shoots the planet first, wins, and I was thinking of putting barriers for players to use for their strategy. But, of course, that didn't happen because 2 players equal a lot of coding and I keep going back and forth to GameMaker 1.4 to GameMaker Studio 2... I realized I was wasting my time going back and forth, so I just made a game that fits my level. A 2D game that inspires from a game called Shooty Skies (available on PC and mobile) and from another mobile game called Balls Bounce and Pong.

The game isn't exactly similar to the games I've mentioned. I've only taken the idea of when the player press the space bar it shoots balls and it bounces off the blue walls and if it goes through a gap it destroys itself. How I wanted the game to look like is galaxy theme with and then there are borders around so the ball can bounce off. In the middle, you have to hit it in order to move on to the next level. Each level will have obstacles and if you touch the obstacle it's Game Over. I wanted to add that in but I was having a struggle setting it in the middle. Even if I did follow some tutorials, it still wouldn't show. So instead of making it game over when the ball touches the obstacle, the ball is destroyed. And I've also made levels so it won't be only one room with the same obstacles, but with different difficulty.

Marks

I want this game to be marked in the following category:

Level Design

  • The simplicity and the understanding of the game

Coding

  • How the game runs, using basic cooking

Platform

  •  Challenge/Difficulty of the game, levels, stages, obstacles

Music & Effects 

  • Music that fits with the game, shooting, background music


Friday, 15 June 2018

Final Project Journal

The Final Project Journal

May 2, 2018
Today, I started researching or finding motivational videos on how to create a game on Unity. So far, I wanted to do a story based game, like a Visual Novel. I found relating videos to that, and it will be a lot of work and planning.
May 8, 2018
I’m still not sure what my game will be about. But so far, I’ve thought about doing a short story based game. I haven’t decided what software I’ll be using.

During class I ripped some pieces of paper, and draw out the game I want it to be. I thought it might help, drawing out the menu, and the beginning of the game will look like.
  • https://www.youtube.com/watch?v=zxAjmicdeiU&t=175s
May 10, 2018
I haven’t started on setting my game’s platform and sprites.

I’m debating if I should do a 2D pixel game or a Short Visual Novel.

May 14, 2018
(9:10 am)
I have brought my laptop with me to start working on my game.
(9:40 am)
I’m still debating between 2 ideas of the game.
(11:29 am)
Started making my sprite for the game, and watched a tutorial video for GameMaker Studio 2
(7:05 pm)
Found some Assets for my game, which is great. I won’t have to waste my time designing one
May 16, 2018
(11:17 am)
Today I started doing my Final Project Proposal on my blog.

(11:53 am)
Had some difficulties importing sprites in the game… Kind of weird because at home when I use my desktop it works, but on my laptop it does not...

May 22
(10:33 am)
Started watching tutorials

May 24
Adding in my sprite’s code and setting the room.

May 28
(10:21 am)
Will be watching another tutorial from my previous asteroid tutorial video.
May 30
(10:24 am)
Continuing coding my sprites
June 1
(10:28 am)
Continuing coding my sprites and adding in the “Restart Game”

(11:14 am)
I just changed how my game will be, instead of one player, why not trying 2 player. One player protects the earth, and the other protects other planet.
June 5
Will just be continuing on adding codes to my sprite and add in lives for each player

June 7
Today, another things changed. Basically I’m planning to start all over, because my current plan is not good, 2 player game. I will be changing it to a 1 player game, you have to hit the “core” to move on to the next level. However there will be obstacles in the way, so you have to plan a strategy.

June 11


June 13
Today, I continued configuring same as always. I added in few sound effects but my background music wasn’t working… Maybe it’s the file, im not sure

June 15
Today, I continued finishing the levels, codes, and added in some sound effects.

Final Project - Complete

Game File https://drive.google.com/file/d/1yA0lWALPS3TBrBv5BS262jzfp2v1QeRh/view?usp=sharing List of tutorials/assets https://www.you...